Showing posts with label Mega Man. Show all posts
Showing posts with label Mega Man. Show all posts

Monday, September 19, 2011

ZERO


Zero is one of the main protagonists from Capcom's Megaman X and Megaman Zero series.

The ultimate result of the infamous Dr. Albert Wily's research, Zero was built with the intention of surpassing anything Wily had built before, and to destroy his long time nemesis's creation, Megaman, as well as his own misguided creation, Bass. Being made before the introduction of standard mass produced Reploids and during the construction of X, his internal processes and construction are considered to be more advanced than most known robotics and on par with X's parameters and capabilities.

He is initially outfitted with an armament known as the Z-Buster, an arm cannon capable of firing of blasts of energy as well as manipulating it to launch it in special variations and projections.


Zero's playstyle appears to be a sort of Combo Freak. As in Zero's special moves don't do a lot of damage on their own, but are meant to be strung together in super-long and highly damaging combos. When facing a skilled Zero player, one opening from you can allow Zero to perform an extremely long combo that could potentially take away more than half of your lifebar, as well as being able to sport an interesting amount of pressure. In gameplay, Zero mainly uses his trademark weapons, the Z-Saber and Z-Buster. He also performs a wide variety of attacks and techniques that he gained during the X series. But as a homage to his X series specs, Zero is has quite a low defense rating (or in this case, a low health rating). Get hit by a powerhouse and he's done for in 1 or 2 combos, so be careful about getting hit. He can dish it out, but he can't take it.
Zero can fight from both far and close, being able to put pressure from afar with his Hadangeki and Zero Buster, or extending brutal combos(e.g: Combo into a launcher while charging a Z-Buster, air combo finishing with Z-Buster, downward Hienkyaku to reach ground quickly, then repeat). Zero also has a strong meter build as he combos his opponent, making his Hyper Combos quick to use if needed. Be aware that Zero is actually somewhat nerfed from his TvC counterpart, so some of his more popular combos from there have to be done in a different fashion. Despite this, Zero's new tools and tweaks can help him with that.

Saturday, September 10, 2011

TRON BONNE

Tron Bonne is a character from the Mega Man Legends series of video games. She serves mainly as an antagonist but is also an anti-heroine of sorts in the series. She also has forty-one Servbots at her command, one of which is a playable character in Marvel vs. Capcom 2.

Only fourteen years old, Tron is the mechanical genius of the Bonne family, possessing an IQ of 180. She is in charge of building and maintaining all of the Bonnes' mechanical devices, including the Bonne family's air ship, the Gesellschaft, her loyal Servbots and even the ships they pilot, the Drache and the Hornisse. Tron is known for piloting machines such as the Gustaff, Ferdinand and the Jagd Krabbe in battle. She has always wanted to go on missions and adventures just like her older brother Teisel, but was never given the chance until Teisel and Bon were kidnapped by Loath and Glyde. After rescuing Teisel and Bon from Loath's clutches, Tron has since acted as Teisel’s "right hand girl" in all of the Bonnes' adventures. Besides her older brother Teisel, she has a younger brother, Bon.

Tron is also the creator and "mother" of the Servbots, whom she treats much like children. Finally, although Tron angrily denies it, she has a huge crush on her archenemy, MegaMan Volnutt.



Though she is a pirate and has been shown to be rather greedy and egotistical, she has also shown a noble morality throughout the series, performing altruistic deeds like aiding her archenemy Mega Man in the Mega Man Legends series; or chastising, defeating, and turning in a crime boss to the police for his barbarity of attempting to utilise an ancient robot vehicle to devastate and conquer the world in the spin-off game The Misadventures of Tron Bonne. Thus, Tron knows when to "draw the line" when performing acts of piracy, or when any scheme becomes too morally questionable for her liking.

Temperamental and prideful when in the presence of others, Tron's personality towards her forty-one Servbots is more reminiscent of a disciplinarian mother towards her children. She is very harsh and demanding towards her Servbots, but is quick to praise and reward them for good performance, being very caring and compassionate towards them when they're not performing any number of tasks.

Tron Bonne is an unorthodox character, using her Bonne Strike and long ranged, damaging normal attacks to keep the opponent pinned, leaving them vulnerable to her unblockable command grab. Tron also possesses a large amount of health, on par with the Hulk

Tron Bonne is also very effective as an assist character, with three assists that are effective if used correctly. Her Gustaff Fire assist in particular, is very difficult to punish and causes a freefall state if it hits an airborne opponent


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