Showing posts with label Final Fight. Show all posts
Showing posts with label Final Fight. Show all posts

Saturday, August 6, 2011

MIKE HAGGAR


Mike Haggar is a wrestler turned mayor of Metro City and the main protagonist of the Final Fight franchise. He was also featured in the lesser-known Saturday Night Slam Masters and its sequel.

A former professional wrestler, Mike Haggar was elected mayor of Metro City. He quickly became popular with his reforms and cheerful personality, but he made several enemies among the city's criminal element. Haggar had a daughter named Jessica, who was dating a young fighter named Cody. Haggar took a liking to the youth, and the two became good friends.

Even though he was an elected official, Haggar continued to lift weights and practice his wrestling moves to keep in shape. While in the ring, his trademark move had been the "Spinning Clothesline," and he was surprised and flattered when he learned that a Russian wrestler named Zangief had copied the move. In response, Haggar copied Zangief's Spinning Piledriver, a move that Haggar quickly learned to love. One of Haggar's goals when he was running for mayor had been to rid Metro City of organized crime, and he was constantly pushing for stricter rules and harsher punishments for criminals


Mayor Mike Haggar is popular for his wrestling/street-brawling fighting style. That being said, all of his moves are based from the aforementioned style. He's also much of a contact bruiser like Hulk, for he is not as quick as the rushdown characters in the game. However, it's safe to say that Haggar is more combo oriented, as some of his throws create openings and combo extentions in addition to inflicting damage.

Wednesday, February 16, 2011

SODOM


Sodom is a video game character from the both the Final Fight and Street Fighter series. He first appeared in Final Fight. He was renamed Katana in the North American SNES version of Street Fighter Alpha 2 for name issues. He was a top member of the original Mad Gear gang. A Caucasian male born in the United States, Sodom is obsessed with Japanese culture and considers himself Japanese. He is well-versed in many elements of Japanese culture, though his usage of the language is somewhat dubious.
In the original Final Fight, Sodom controlled the Mad Gear gang from the Metro City Subway. He was undefeated in underground pro wrestling, albeit due to his use of "foreign objects" (the swords), until he met Guy, as well as Cody and Haggar. At first Sodom was honored to face a true ninja of Japanese descent like Guy, but this honor would turn into deep shame as Guy and his allies beat him. From then on, Sodom hated Guy for not only being one of the people to rid Metro City of his gang, but for destroying his undefeated streak which proved in his mind he was no match for a true Japanese fighter. The incident also cost him a lot of respect amongst his fellow gang members.

Sodom is the only character in Street Fighter Alpha 3 whose weapons he uses depends on what Ism is used. If using X-Ism fighting style, he'll use his katanas; otherwise, in the A-Ism and V-Ism styles, he will use his jitte. This is because his X-Ism visage is based on his Final Fight appearance.

Sodom was notable for being fairly difficult to defeat head-on in the original Final Fight, due to his dash attack being nearly invincible and quite damaging. However, it is possible to defeat him without actually taking any damage at all if the player approaches him along a vertical axis and uses grabbing and throwing moves, since his dash attack can only move horizontally or diagonally. Successful application of the above method can allow the player to easily defeat Sodom without harm, since he is the only boss character in Final Fight who does not have henchmen to back him up during battle.


In combat, Sodom wears tabi and geta, samurai gauntlets, blue jeans, body armor, and a samurai kabuto with a mask.

On the front of his outfit, Sodom has scrawled the Japanese kanji shi (死), meaning death. However, this kanji is not written properly, and actually has no meaning. Sodom's failed attempt at Japanese calligraphy emblazoned across his chest at all times is meant to be humorous.

He is never seen fighting without a pair of jitte or katana blades, making him one of the few characters to appear in the Street Fighter series to use weaponry. In the Japanese version of Final Fight, both katana are named Masamune, and Muramasa.


Saturday, January 22, 2011

ROLENTO F. SCHUGERG


Rolento F. Schugerg , more commonly referred by his first name, is a video game character from both the Final Fight and Street Fighter series. Like Sodom before him, he first appeared as a boss character in the first Final Fight, but later evolved into a playable fighter in Street Fighter Alpha 2.

Rolento wears a very militant outfit with weapon belts (where he keeps his grenades) going over his shoulders and a red beret on his head. He has a red scarf under his worn yellow outfit and fights with a green staff. This is a change from how he originally appeared in Final Fight, in which he wore an olive green uniform, and wielded a brown staff.


Rolento made his first appearance as fourth stage's boss in the original Final Fight. According to his original backstory, Rolento is a former member of the special forces unit, the Red Berets, explaining his military appearance and skills. He was put in charge of the gang's secret armory-producing plants in Metro City's industrial area and has great influence. He fights using a baton and his special techniques include a wall kick and his throw. When he's low on energy, he relies on throwing grenades instead. When defeated, instead of fading away like most enemies in the game, he blows himself up with his own grenades. After being defeated by Guy, he gained a scar on his face caused by a shuriken thrown by Guy. The Industrial Area stage, and by extension Rolento, was excluded in the SNES version of Final Fight (and its revised rerelease, Final Fight Guy) due to space constraint. Because of this, the developers of the SNES sequel, Final Fight 2, saw fit to include him in the following game to compensate his previous omission. In Final Fight 2, he is the boss of the fifth stage, Italy. His general appearance and fighting style remained unchanged from the previous game and he is the only returning enemy characer besides the Andore from the original game.

Saturday, January 15, 2011

POISON


Poison is the friend and manager of Hugo. Poison can also be seen in Street Fighter Alpha 2, in Guy's Stage. Poison is a character from the Final Fight video game series, created by Akira Yasuda for Capcom. Introduced in the first Final Fight (along with similar character Roxy), she has appeared in later artworks and games in a cameo role, and is one of the few characters from the series to move on to a minor role in the main Street Fighter series. She was voiced by Atsuko Tanaka in the Street Fighter III series, and Masae Yumi in SNK vs. Capcom: SVC Chaos.

Beyond the Final Fight series, Poison has appeared alongside Hugo in Street Fighter III: 2nd Impact and its sequel Street Fighter III: 3rd Strike as his manager. She was planned to appear in Capcom Fighting All-Stars, but the game was canceled. She was also slated to appear in Final Fight: Streetwise, but, along with Sodom, was cut from the final game.


The discrepancy regarding Poison has been addressed more than once in interviews with former and current Capcom employees. Final Fight developer and Arika founder Akira Nishitani stated he supposed the character could be male, but added it was up to the viewer to decide. Street Fighter IV's producer Yoshinori Ono, when asked in an interview about the matter, stated "Let's set the record straight: in North America, Poison is officially a post-op transsexual. But in Japan, she simply tucks her business away to look female." He later emphasized it again when asked about what female characters could be included in the game Street Fighter IV, stating that it would be too confusing to include her due to the region-specific gender.

Sunday, December 19, 2010

GUY


Guy is a video game character in both the Final Fight and Street Fighter series. He first appeared in the 1989 beat 'em up Final Fight released and later appeared in the Street Fighter Alpha series. Guy is a red-clad ninpō master of Japanese descent who has been taught the fictional Bushin form of ninjutsu.

Guy's fighting style can be described as a fusion of traditional ninjutsu with modern street brawling. He remains one of the fastest character ever in the series, mainly due to his Haya-gake, which quickly closes the gap between him and an opponent. In Street Fighter Alpha 2, Guy was one of the few characters who could perform chain comboes after they were removed. In the Street Fighter series, Guy lacks a projectile, though he can throw a close-ranged burst of ki and shuriken in Final Fight 3 and Final Fight Revenge respectively. Guy is the only Final Fight character in the Street Fighter Alpha series to not use a weapon, though he does carry kunai on his person, as seen in his ending in Super Street Fighter IV.

Guy is one of three playable characters, along with Cody and Haggar, in the original arcade version of Final Fight, released for the arcades by Capcom in 1989. Each of the three fighters featured their own unique characteristics, with Guy being the fastest of the three due to his ninjutsu skills. One of his most unique techniques in the game is the "Off-the-Wall Kick", a technique which allows Guy to bounce off the wall with a jump kick. Due to space constraint, Guy was initially omitted from the Super NES port of the game, with Cody and Haggar being the only playable character in that version. Capcom later produced a second Super NES version titled Final Fight Guy, which replaced Cody's character with that of Guy, with the in-game explanation given that Cody was away training under Guy's master in Japan. Later versions of the game such as Final Fight CD for Sega CD and Final Fight One for the Game Boy Advance would include all three characters. Capcom also produced an NES game titled Mighty Final Fight, a parody of the original Final Fight which features all three characters. In the backstory of the original Final Fight, Guy is established to be the 39th successor of the Bushin-style Ninpo.

Sunday, November 7, 2010

CODY TRAVERS

Cody Travers is a video game character from both the Final Fight and Street Fighter series. He has been fighting his way to survive the harsh slums of Metro City since he was a kid.
In his initial appearances, from Final Fight up to Street Fighter Alpha 3, he wore hand wraps, a white t-shirt, blue jeans, and tennis shoes. In Street Fighter Alpha 3, he appeared in a blue and white striped prison uniform with handcuffs alongside the aforementioned hand wraps and tennis shoes (though, oddly, he appears to be wearing the handcuffs by choice as he can freely remove them at will when he taunts). In Final Fight: Streetwise, Cody wears his classic original outfit, but with an orange prison shirt over the t-shirt.

His trademark attacks are the Bad Stone, in which he throws a normal rock with the force of other fighter's projectiles, the Criminal Upper, in which he throws an uppercut that releases a multi-hitting tornado that blocks projectiles, the Ruffian Kick, a charging kick attack that varies on attack level depending on which button used, and the ability to use a knife lying in the middle of the stage in all of his fights, which Cody can pick up by pressing crouch and two punch buttons. This is a throwback to Cody's favored weapon in Final Fight, in which he was the best character at using knives. In Super Street Fighter IV, he gains a new technique called the Zonk Knuckle, which is a sucker punch that can be charged in a similar manner as El Fuerte's Quesadilla Bomb, or Balrog's Turn Punch.

Cody's A-Ism Final Destruction super move is a reference to a glitch in the original Final Fight, in which a player could start an attack combo, deliver two hits, and turn around, instantly canceling the combo, allowing the player to turn back and chain the same two hits. Repeated, this could act as an infinite combo attack. Cody mimics the attack, and accordingly, Final Destruction is a devastating move if it connects. In X-Ism, using this move replaces his moves with the original Final Fight moveset: tapping any button repeatedly performs his normal combo from Final Fight, and all his air attacks are replaced with the F+HK Crack Kick.

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