Showing posts with label Marvel Vs Capcom. Show all posts
Showing posts with label Marvel Vs Capcom. Show all posts

Friday, September 16, 2011

WOLVERINE

Wolverine is a powerful, all-out rushdown character, sporting powerful combos, range, speed, and agility on his moves. He's hard to pin down, and can have good poking range on his attacks. His launcher is one of his shortest reaching attack horizontally, but his jumping MP/B is one of the best normal attacks in the series. Like his standing MP/B, it can be tapped for rapid strikes, leading to prolonged air combos, and as well as one of the cheapest meter builds without hitting the opponent. His Sliding Claw(DF/3 + HP/C) command normal is a good move to use against those with projectiles, as Logan does not have one himself. His Fumitsuke(Trampling) dive kick(j.D/2 + HK/C) attack has gone under some changes each installment, and Wolverine in MVC2 comes in two versions, one is the default adamantium version(MVC1 version, hence having Beserker Slash, which is something MSHVSF Logan did not have), and a bone claw version(XMVSF version). Thus, he is the only MVC2 character to have an EX version of himself. His jumping HK(in pre-MVC3 only) and Berserker Slash are great for crossups.

Wolverine is very angry and is quick to fly into a rage. He can be very rude and confrontational, but he cares deeply for his friends and will put his life on the line for them. He seems very cold and emotionally distant, but he has put aside his aloofness to mentor some of the younger X-Men, such as Kitty Pryde and Jubilee. He is not quick to trust new people, as he relies heavily on his instincts, honed by over a century of life, but will eventually warm up to them.

Wolverine is a short, well built man. Underneath his mask, Wolverine has muttonchops and strangely shaped hair that vaguely resembles the shape of his mask.

In most games in the Marvel vs Capcom series, Wolverine wears his classic costume. On his mask, there are two black or dark blue "fins" where his eyes are. He has two blue shoulder pads and gloves with easy access holes for his claws to come out. In Marvel vs. Capcom 3, Wolverine wears his more recent costume from Astonishing X-Men. This suit features a bit more blue.


Thursday, September 15, 2011

VIEWTIFUL JOE

In the original Viewtiful Joe Game, Joe is just a movie fanatic that idolizes Captain Blue, his favorite movie character. One day while watching a movie with his girlfriend, Silvia, a shadowy figure defeats Captain Blue and reaches from the screen to pull Silvia into it. Captain Blue's robot, Six Majin, is punched out of the movie by the figure, and it takes Joe back with it. Joe is confronted by Captain Blue, who gives him a V-Watch. This allows him to transform into his alter ego, Viewtiful Joe, whenever Joe says the word "henshin" (which he expands on by adding "a-go-go baby!" to the end).

Joe obtains his name from his rival, Alastor, after he exclaims "Viewtiful!" at the sight of Joe's fighting skills.

Viewtiful Joe is an outstanding offensive rushdown character, he also has a very small hit box which allows him to avoid some attacks that the bigger fighters cannot. He had a weak defensive game in Tatsunoko vs. Capcom, but in Marvel vs. Capcom 3, he's much improved in this area. Joe's primary drawback is that his moves do not have much range and thus like in TvC, Advancing Guards are one of his main weaknesses. He has slightly below average stamina but his outstanding aerial moves, quick movement speed and excellent projectile have made him a solid character in the early builds of the game. Sadly, Joe's moves are not as good on ground as they are in the air.

Wednesday, September 14, 2011

VERGIL


Vergil is the twin brother of Dante and the other son of the The Dark Knight Sparda . Unlike his heroic relatives, Vergil is an aloof individual who seeks out the power their father left behind at any cost. Wielding the keepsake Okatana Yamato by his side and a command of vast magical powers, he rivals his brother, Dante, in every regard, his swordsmanship arguably even greater.
At first glance, Vergil appears physically similar to Dante. While they share the white hair color, Vergil's hair style is swept up to resemble his father's. In stark contrast to Dante's wardrobe featuring a largely red color scheme, Vergil wears blue predominantly, and dresses in a manner that gives him a bit of a regal air (in this case; a long coat with three tails and a snake-like pattern on the right side, a black sleeveless top and brown boots), in contrast to Dante's more casual look.

Vergil is a cold and aloof individual who seeks power above all else. Any traits of humanity he may have had have been set aside in his pursuit to succeed his father. Vergil has no qualms with fighting Dante, or even attempting to kill his brother if it conveniences him. Though initially perceiving himself superior to his brother, Vergil does not exhibit an outward arrogance (which is typical of similar villains). Despite generally serving as an antagonist to Dante, Vergil has been known to fight alongside his brother and set aside some of his warrior ideals, should particular circumstances arise.

Tuesday, September 13, 2011

VENOM


'Venom' is the moniker of the humiliated journalist Eddie Brock when he bonds with the alien symbiote that first attached itself to Spider-Man when it first came to Earth. One of Spider-Man's deadliest foes, and sometimes a valuable ally, Venom is capable of anything Spider-Man can do, only stronger. Even worse, he is completely invisible to his Spider-Sense, granting him the element of surprise in every one of their encounters. Venom here uses his symbiote body to form tendrils and attack as well as webbing.

The Venom symbiote has bonded with various other hosts, most including Mac Gagan (the Scorpion) and most recently Flash Thompson.


Due to the fact that it was grafted to him first, the Symbiote bears many of Spider-Man’s unique abilities and passes them on to its next host. Eddie Brock had, previously to discovering the Symbiote, conditioned his body to lift up to seven hundred pounds. With the Symbiote’s assistance, he could lift up to eleven tons with little strain. He could also cling to walls and fire pieces of the Symbiotes’ substance as webbing at high pressure up to a distance of seventy feet. The tissue is regenerative, so Brock didn’t have to worry about losing the Symbiote as he fired the projectiles. The strands can be incredibly adhesive, and have a tensile strength of one hundred twenty-five pounds per square millimeter of cross section. Venom also possessed a power similar to that of Spider-Man’s “Spider Sense”, though it was not as efficient, as Venom's reflexes were not as honed as Spider-Man's.

Venom was also extremely durable, and was able to take impact from small-arms fire with ease. However, the Symbiote is particularly vulnerable to sonic and heat-based attacks. The Symbiote could also blend itself in with the background.

Venom is also widely known for his extremely long tongue, which he could use like a prehensile tail.

Sunday, September 11, 2011

TRISH


Trish is a character who was originally from the game Devil May Cry, and has appeared in every installment of the series, except for Devil May Cry 3. Trish's personality is hard to pin down as she has changed slightly throughout the games. In the first Devil May Cry, She became excited at the idea about being a "sidekick" at the end, giving her an almost a innocent quality. However in the anime, her personality changes, as she constantly seems to be working for her own gain . This same personality goes over into her character in Devil May Cry 4. Although while disguised as Gloria, she takes on a more refined and humble attitude towards the other members of the Order of the Sword, this is just good acting on her part.

Trish, after forming a partnership with Dante in Devil May Cry fights using the Sparda, as she did in the first two installments of DMC. She has access to Round Trip as a projectile, and Super Move. She can perform her lightning abilities from the original Devil May Cry, as well as Luce & Ombra, guns she had in Devil May Cry 2.

Trish is described as a "Keep Away" character, specializing more on keeping her opponents far away from her and manipulating the space usable by the opponent. She is considerably good with combos, though not advisable as the rushdown-type characters. Part of her keepaway skill is setting Traps, both in the air which are invisible and on the ground which shoot bolts of electricity up in the air as soon as her opponent jumps or walks over them. This keeps the opponent immobilized until attacked or until the trap fades. She is capable of shooting electric projectile attacks, three different types; 3 slow, but powerful, bolts of electricity. 2 bolts that are average in speed and power. and 1 single bolt that is the weakest, but travels the fastest.

Her grab moves involve her pinning her opponent to the ground, sitting on them to prevent them from standing, then pulling out her guns Luce and Ombra, and shooting them at Point-Blank Range in the face.



Saturday, September 10, 2011

TRON BONNE

Tron Bonne is a character from the Mega Man Legends series of video games. She serves mainly as an antagonist but is also an anti-heroine of sorts in the series. She also has forty-one Servbots at her command, one of which is a playable character in Marvel vs. Capcom 2.

Only fourteen years old, Tron is the mechanical genius of the Bonne family, possessing an IQ of 180. She is in charge of building and maintaining all of the Bonnes' mechanical devices, including the Bonne family's air ship, the Gesellschaft, her loyal Servbots and even the ships they pilot, the Drache and the Hornisse. Tron is known for piloting machines such as the Gustaff, Ferdinand and the Jagd Krabbe in battle. She has always wanted to go on missions and adventures just like her older brother Teisel, but was never given the chance until Teisel and Bon were kidnapped by Loath and Glyde. After rescuing Teisel and Bon from Loath's clutches, Tron has since acted as Teisel’s "right hand girl" in all of the Bonnes' adventures. Besides her older brother Teisel, she has a younger brother, Bon.

Tron is also the creator and "mother" of the Servbots, whom she treats much like children. Finally, although Tron angrily denies it, she has a huge crush on her archenemy, MegaMan Volnutt.



Though she is a pirate and has been shown to be rather greedy and egotistical, she has also shown a noble morality throughout the series, performing altruistic deeds like aiding her archenemy Mega Man in the Mega Man Legends series; or chastising, defeating, and turning in a crime boss to the police for his barbarity of attempting to utilise an ancient robot vehicle to devastate and conquer the world in the spin-off game The Misadventures of Tron Bonne. Thus, Tron knows when to "draw the line" when performing acts of piracy, or when any scheme becomes too morally questionable for her liking.

Temperamental and prideful when in the presence of others, Tron's personality towards her forty-one Servbots is more reminiscent of a disciplinarian mother towards her children. She is very harsh and demanding towards her Servbots, but is quick to praise and reward them for good performance, being very caring and compassionate towards them when they're not performing any number of tasks.

Tron Bonne is an unorthodox character, using her Bonne Strike and long ranged, damaging normal attacks to keep the opponent pinned, leaving them vulnerable to her unblockable command grab. Tron also possesses a large amount of health, on par with the Hulk

Tron Bonne is also very effective as an assist character, with three assists that are effective if used correctly. Her Gustaff Fire assist in particular, is very difficult to punish and causes a freefall state if it hits an airborne opponent


Friday, September 9, 2011

THOR ODINSON


Thor, the son of Odin and the Norse God of Thunder, was featured as an assist character in Marvel vs. Capcom: Clash of Super Heroes, and makes his debut as a playable fighter in Marvel vs. Capcom 3: Fate of Two Worlds.
Thor is Asgardian, making him much taller and stronger than the average man. In Marvel vs. Capcom 3, he wears his costume after being reborn. He sports a helmet with large wings on the side and long, blond hair underneath. There are four metal plates on his tunic. Two that hold his red cape to him, and two that rest on his stomach. They are connected by yellow lines. His black tunic continues underneath his belt with an Asgardian symbol on it and a loop for his hammer, except the metal plates are replaced by two silver colored circles that are not metal. Underneath his tunic is a suit of chain mail, which is visible on his arms and legs. He wears black wristbands. On his feet are large boots that reach up to his knees with brown straps near the top and around the ankles. Underneath the brown straps in the ankles are two metal plates per foot on both sides.

Thor is grapple based brawler character that also has an 8-way air dash which gives him good mobility when he jumps. People have often compared him to Zangief and Colossus in the early builds of Marvel vs. Capcom 3. He does A LOT of damage and can keep his opponent locked down when they're cornered. Thor isn't the most complicated character on the roster, as his overall game is fairly straight forward. You'll want to be in your opponent's face whenever possible — so you can land his Might Smash command grab, but it can be difficult to get there because Thor is a bit slower than your average character. A recently released video from the game has revealed that Thor's in-game taunt can max out the Hyper Combo Gauge if used, but it takes a few moments to do so.
Thor is a noble and brave hero. He has a great love for both Asgard and Earth, and sees both as his homes. Many other gods and Asgardians don't understand why Thor is so protective of Earth as he is the child of the benevolent Elder Goddess Gaea , but that doesn't stop him for embracing the people of Midgard (what Asgardians call Earth) as his friends. In his younger years, Thor was more brash and didn't think things through. After Odin sent him to Earth, Thor learned the better qualities his father wished to teach him. He also seems to forgive people quickly and honor family bonds, choosing to treat Loki like a brother until his next scheme comes to fruition. When Loki died during Norman Osborn's Siege on Asgard, Thor flew into a rage, despite all the trouble that his adopted brother had caused him over the years. Thor has chosen to always protect those he considers friends and family.

Thursday, September 8, 2011

THANOS


Thanos is a character in the Marvel Vs. Capcom series. He appears in Marvel Super Heroes as the game's final boss, and in Marvel Vs. Capcom 2 as a regular playable character
Thanos was born on Titan, a moon of the planet Saturn to Mentor and Sui-San. Due to a genetic quirk Thanos is born with the Deviant gene and as such resembles the Deviants - the Eternals' cousin race - more than his own people. Although treated fairly by his race, Thanos is mindful of his appearance and becomes distant, only keeping company with his brother Eros. Thanos matures to adulthood, and via the use of bionics and mysticism augments his abilities to easily become the most powerful of the Titanian-born Eternals.

Thanos is an extremley powerful individual. Being an Eternal, Thanos possesses super-human strength, endurance, reflexes, and agility. His skin is highly resistant to heat, cold, radiation, electricity, aging, toxins, etc. He is able to survive indefinitely without food or water. He has been "cursed" by Death with immortality. Also, his mind is resistant to most psychic attacks, and is capable of projecting blasts of cosmic energy from his eyes and hands.

He came to acquire the Cosmic Cube, which allowed complete manipulation of reality and the elements.

However, this was nothing compared to the power that Thanos recieved when he obtained the Infinity Gauntlet. He possessed unlimited control over the universe; more specifically: Time, Space, Power, Mind, Reality, and Soul.


Wednesday, September 7, 2011

TASKMASTER


The Taskmaster's only superhuman abilities were that of his photographic reflexes. He was able to duplicate almost any physical act he sees after seeing it done by someone else only once. Due to these reflexes, he can do things which border on superpowers. For instance Taskmaster has discovered that after watching martial arts movies on fast-forward he is able to briefly duplicate the moves at a greatly increased velocity, effectively giving him a limited form of super-speed. However, as he does not have any sort of enhanced endurance, this puts a great strain on his body and he is only able to fight in this manner for short periods of time or risk injuring himself.

He can also copy the subtle muscle movements of others so precisely that he can at times do things such as copying another persons voice so precisely as to fool voice recognition software. He can also do things such as figuring out the sleight of hand techniques of a master poker cheater simply by watching them. He can even duplicate the nearly superhuman abilities with thrown projectiles which Bullseye exhibits, or approximate the agility of someone like Spider-Man, at least up to a point that doesn't require superhuman effort. He is also capable of using this ability to master complex gymnastics routines and play difficult pieces of music. However, he typically prefers to use this ability to copy the combat skills, both armed and unarmed, of costumed crime-fighters and expert martial artists from around the world, typically seen through watching videos of them in combat situations. He has often shown the ability to actually predict an opponents next move before they make it if he has studied their fighting style enough. Opponents who are skilled at improvisational fighting styles, or who have a more random unpredictable style are less likely to have their moves predicted by Taskmaster (such as Deadpool). The Taskmaster is a master strategist and tactician (seen particularly in surprisingly successful combat against both Iron Man and two Captain Americas simultaneously during the Siege of Asgard).


Studied Characters: Taskmaster learned personal styles of these individuals from watching videos or from combat: Ant Man, Batroc, Black Widow, Boomerang, Bushwacker, Blacklash, Black Knight, Black Panther, Captain America, Genis-Vell, Cable, Daredevil, Elektra, Falcon, Fatale, Firestar, Gambit, Hawkeye, Iron Fist, Justice, Libra, Machete, Marc Spector, Oddball, Puma, Luke Cage, Punisher, Razorfist, Shockwave, Silverclaw, Silver Samurai, Spider-Man, Shatterstar, Swordsman, Tigra, Tumbler, US Agent, Warbird, Wolverine and Zaran.
Taskmaster is a defensive-minded all-around-character most suited to keep-away strategies and counterattacks, punishing any careless opponents who would rush in too quickly. In particular, his Guard Master attacks and Aegis Counter are useful counters to brutal rushdown characters like Wolverine or Zero, allowing Taskmaster to counter brash overhead or low-aimed attacks.

Tuesday, September 6, 2011

SUPER SKRULL


Super Skrull, born Kl'rt, is a member of the Skrull race and a villain of the Fantastic Four. Super Skrull is extremely loyal to the crown of the Skrull Empire. He sees himself as a hero of his world, as do many Skrull citizens. Despite his faith for the crown, he has a sense of honor which sometimes leads him to side with the heroes of Earth, even against his own brethren. An example of this is when he solved a conflict between the Skrull and their enemies the Kree, who were fighting over possession of the half-Skrull, half-Kree Young Avenger Hulking. He shape-shifted into Hulking and said he will spend a year with each group and then make a decision, thus deceiving his own Empire. He also showed his more heroic side during the second Kree-Skrull War when he came to the defense of Zenn-La, homeworld of the Silver Surfer when it came under siege by the Kree.

The Super Skrull, while not using any of his Fantastic four powers, has the appearance of an average Skrull. He has green skin, red eyes, pointy ears, and a rough, bumpy chin. He wears the uniform of any Skrull soldier, a purple body suit with the color black covering most of the upper body that extends to shoulder pads and what resembles underwear on the outside of his suit. It also involves a strange, hood-like attachment on the top of his head. He also wears black boots and gloves.

As a Skrull, he can alter his appearance at will, so his appearance is not constant. While using his Fantastic Four powers, it changes him as well. Mister Fantastic's power causes his appendages to stretch, extending his body. While accessing the powers of the thing, any part of his body, usually the arms, take on an orange, rocky exterior. The Human Torch's powers simply light him ablaze, while the Invisible Woman's powers make it hard to see his appearance at all, since he becomes invisible.


Monday, September 5, 2011

STRIDER HIRYU


Hiryu is a special agent known as a Strider. Striders are an elite team of ninja mercenaries, and one of the world's most influential secret maneuvering groups, having existed since the feudal era of Japan. Striders are a secret organization specializing in kidnapping, assassination, demolition, and other types of missions that they have performed throughout history in service of the greater good.

Hiryu is one of the most skilled Striders, obtaining the high rank of Special A-Class at a young age. Little is known about him besides the fact he is the Striders' best assassin.

Strider Hiryu wears what is thought to be a Strider's traditional uniform. He has a large, red scarf wrapped around his mouth and extending to his back, almost acting as a cape. He wears a blue, sleeveless suit, with the shirt and pants seperated by a large red sash and a loose-fitting, white belt. His ankles and wrists are wrapped in white cloth, and he wears blue sandals.


Stider Hiryu is silent and stoic. He rarely speaks, unless he has to, adding to his mysterious personality. Of course, Hiryu speaks more often in Ultimate Marvel vs. Capcom 3 to allow for Special Conversations. Hiryu's main goal is to serve the Striders in protecting the world, and seems to have few interests outside of that.
Hiryu was one of the first four characters to be confirmed for Ultimate Marvel vs. Capcom 3, alongside Ghost Rider, Firebrand, and Hawkeye. If character rivalries are still of concern, Hawkeye could be considered Hiryu's rival. Both already mastered their basic fighting style at a young age, Hiryu being the youngest Strider to reach Special A-Class, and Hawkeye learning his archery skills as a child working at a circus. Their personalities contrast greatly: Hiryu is quiet and stoic, while Hawkeye is loud and brash.

Sunday, September 4, 2011

STORM


Storm is a mutant who possesses the ability to psionically control weather over limited distances (sometimes referred to as atmokinesis). She can create any kind of precipitation: fog, snow, sleet, rain, etc.She can also create winds up to and including hurricane-force, as well as controlling lightning and other electrical atmospheric phenomena, which she can direct manually. She can also manipulate the wind to support her body weight and allow her to fly. She has also shown ability to control and direct ocean currents, but to what extent is unknown. She can control the climate and weather so precisely that she can create a rainstorm around her, yet remain untouched by the rain. Storm has also demonstrated the ability to control natural forces that include cosmic storms, solar wind, ocean currents, and the electromagnetic field. She has demonstrated the ability to separate water molecules into oxygen and hydrogen via electrolysis, allowing her to breathe underwater. While in outer space, she is able to affect and manipulate the interstellar and intergalactic mediums. Storm can alter her visual perceptions so as to see the universe in terms of energy patterns, detecting the flow of kinetic, thermal and electromagnetic energy behind weather phenomena and can bend this energy to her will. Storm is widely regarded to be one of the most powerful mutants on Earth. Iron Man has stated that she is possibly an Omega-level mutant--one with virtually unlimited power and potential.

Storm is quite possibly the most versatile of all the Marvel characters in the game. She can be played both aggressively and defensively, possessing a variety of ways to close in on opponents. Her combo attacks--both ground and air--are potent and inflict solid damage, especially when chained into her Ice Storm Hyper Combo. Storm can easily keep opponents at bay with her Whirlwind and Typhoon attacks and her ability to fly helps to keep her out of harm's way.

Storm's Hyper Combos are some of the most powerful in the game, particularly Ice Storm, which has been vastly improved over its previous incarnations. It does tremendous damage on its own, but is even more dangerous when placed at the end of a combo attack and does considerable chip damage when blocked. Lightning Storm has a smaller radius of effect than before, but does more concentrated damage in an Air Combo when cancelled during Lightning Attack. Her third Hyper Combo, Elemental Rage can also be worked easily into a ground combo.


Saturday, September 3, 2011

SPIRAL


Spiral's real name is Rita Wayword, a.k.a 'Ricochet Rita', a professional stuntwoman who befriended Longshot when he first appeared on Earth. The story of how Rita became Spiral is a paradox: Rita was attacked by her evil, future self which led to her meeting Longshot and falling in love with him. When Longshot sought to return to his home dimension, the Mojoverse, the lovestruck Rita went with her boyfriend, only to watch Longshot fail and be captured alongside him by the dimension's evil overlord, Mojo. Longshot was promptly mind-wiped to forget all about Rita, while a much worse fate was left for Rita.
Spiral was revealed to have conquered an alternate timeline and referred to herself as "The Apocalypse". She managed to kill most of that Earth's heroes, and only Cable and some of his X-Force/New Mutants allies were left. Spiral had kidnapped that universe's Sunspot and tortured him by making him make love to her until his rescue. With the aid of Shatterstar, Spiral was evidently defeated and apparently returned to Mojo's services. She later attacked the X-Men together with Mojo, but ended up defeated once again.

piral has powerful mystical abilities. With gestures or dance moves, she can teleport herself and numerous people across great distances. Teleportation and powerful spells require more complicated dance moves. Spiral's spellcasting powers can be triggered through small hand gestures of her many hands. Spiral often incorporates knives and swords into more complicated spells. Spiral can also disguise herself through her magic. Spiral can open gateways between dimensions and travel through time, though it has been implied that she sometimes requires Mojo's help to successfully teleport from one dimension to another.
Spiral, along with Mojo, appear in Viewtiful Joe's Ending in Marvel Vs Capcom 3, where they are filming a movie for Joe hoping to get Major attention since Joe is the "Hero who beat Galactus".

Tuesday, August 30, 2011

SPIDER-MAN


Spider-Man is the flagship character, as well as the most popular superhero, from Marvel Comics. Spider-Man was originally just an ordinary teenager in high school named Peter Parker who lived with his Uncle Ben and Aunt May, due to the fact that his parents were killed when Peter was young. He was very smart, however, he was also very physically weak, and was often made fun of by many of his fellow students. One day, Peter's life changed forever when he went to a public exhibition of the handling of nuclear waste. A spider was caught in the radiation, and Peter was bitten by it. Peter discovered he had spider powers, including enhanced strength, enhanced agility, and the ability to cling to walls. Peter decided to use his powers to win a cash prize for staying in the ring with a professional wrestler for three minutes. In order to prevent embarrassment if he lost, he decided to wear a mask to disguise himself. He easily defeated the wrestler, and a TV producer convinced him to go on television. Designing a full costume, and building himself a pair of Web Shooters, that, as the name implies, shoot web. Peter decided to call himself Spider-Man, and became an immediate sensation. After his first appearance on television, Peter didn't stop a thief, believing that it wasn't his problem. Peter's fame rose, but he returned home one night to find that his Uncle Ben had been murdered. Seeking revenge, he easily caught his Uncle Ben's murderer, only to discover that it was the same thief that he could have stopped earlier. Feeling guilty for Ben's murder, Peter decided to use his powers to fight crime, and officially became Spider-Man. That night, he remembered what his uncle always told him: With great power, there must also come great responsibility. Since his crime-fighting career began, Spidey has fought many villains, including Doctor Octopus, the Green Goblin, and Venom. Despite being a superhero, Spider-Man gained some critics, the most notable being J Jonah Jameson.

Before he was bitten by the radioactive spider, Peter Parker was a spineless, underwhelming, cowardly nerd who had unconditional respect for his Uncle Ben and Aunt May. Arrogant at first after recieving his spider powers, Peter obtained a heroic and self-sacrificing outlook on life after his Uncle Ben died at the hands of a criminal Peter could have stopped. With his uncle's words on "Great Power & Great Responsibility" in mind, Peter fights as Spider-man for justice and peace. As Spider-Man (and later on Peter in general), he regularly cracks jokes about, and banters with, enemies and allies alike. He sees situations with as much confidence, and as light a heart, as possible, and as a thrill seeker, loves to play around and show off for the enjoyment of it.
Spider-Man is also an adaptable super genius, allowing for his use of wit and smarts to overwhelm his opponents and gain advantages in battle. This also comically allows for his nerdy tendencies. Spider-Man will always lend a helping hand to anyone in dire need, despite being a wisecracking and sarcastic free spirit; he hates injustice and will take action against it at the slightest turn of events.
Combo starter: Spider-Man is perfect for those who want a fast combo striker; his web swing can be used to both close distances and when you string together his punches for extra pressure. Spidey is also strong on mobility; as of MvC3, he can now Web Swing, air dash, and Web Zip during a single jump to out-zip his foes, giving him some match-control ability.

Monday, August 29, 2011

SONSON III


SonSon III is a little monkey girl who is the grand daughter of a character named SonSon, who starred in an old Capcom game with the same name. In the game, she tries to find out why her village was struck by an unknown illness. Sonson and her father are both based on Sun Wukong, the main character of the Chinese novel Journey to the West. Several of her attacks are derived from the series, such as the size-changing bo staff, Wukong's ability to replicate himself using the hairs of his body, or Sonson trying to cook her opponent in the Shinka Hakke Jin and turn them into sake.

Sonson turns into an Oozaru (Great Ape/Monkey) which you can control with the joystick and buttons. This lasts for 4 seconds with Super Armor. Pressing Kick makes you breathe fire and while you're doing so you can aim it up or down with the joystick. Punch buttons do various punch attacks. Great move that inflicts a lot of damage even if your opponent is blocking. Based off of the Oozaru in Japanese folklore, and the move name refers to another popular moniker of Sun Wukong/Son Goku and is the most popular nickname. Though Sonson is a girl despite the name.

Sunday, August 28, 2011

SILVER SAMURAI


Silver Samurai has an absurd range on many of his attacks, with him being Marvel's main poking character. He can easily fend away many of his opponents' moves with his s.mk, c.lk and many more, albeit even in different situtations(c.hp for an anti air, etc). He also can upgrade his katana with elemental properties to give himself somewhat of an advantage, but at a cost(in MVC2)change his stats drastically(e.g: attack, defense, function on moves, etc.)making him one of the most complex characters in MVC2.

The samurai is only limited to two specials, but his Hyper Combos are damaging. But his Shuriken special(qcf + P)is considered to be one of the game's best projectiles, being able to control its flight trajectory and with it being able to inflict solid amounts of chip damage. His Raimeiken(qcf + PP) can easily lend to massive amounts of damage, and he sports good air combos and a high defense, so there's a good tiny space for minor penalties.


But his massive weakness is his lack of 'awesome' approach, S.S. needs to be close in order to be effective due to being slow, and is a hard-to-master character that's easy to pick up and is rather fairly strong for one. His c.hp launcher is also hard to ultilize, seeing that it launches his opponent at a slight angle rather that straight up. His Raimeiken is also ineffective at far range and is often used for anti air situtations. The Chou Shuriken(qcb + PP) is his only hope of a far-ranged hyper, and it can be a reliable one. Also, Silver Samurai has notable lag on most of his moves(s.mp, s.hpx2, and s.hk) and like Hayato before him, must be forced to cancel into a quick move(e.g: Shuriken) most of the time.

Silver Samurai's Touki(qcb + P for thunder, qcb + lk for ice, qcb + hk for fire) makes much of his gameplay akward and changes the effect on his Shuriken depending on which one is used, they might fly faster with less hits or the other way around. Also, activating the Touki: Fire gives Silver Samurai one of the lowest defenses in the game, so he must be careful about which Touki he activates. Thunder still gives him the Raimeiken, though ice gives him the Hyouga Ken and fire gives out Homura Ken(both have the same command as Raimeiken). The Hyouga Ken is stated to be one of the samurai's best source of combos, since it freezes the opponent and the attack window lasts for a long time, creating mindgame potential.

His assist is average overall, but his beta assist is said to be the best one, he is also one of the only characters to have a hyper that is only in a crossover combination. (ex: Spiral, Zangief, etc.)

Overall, he is one of the characters from old game(s) who has changed alot, making him far more harder to understand and at the same time more easier to pick up ever since X-Men: COTA.


Saturday, August 27, 2011

SHUMA-GORATH

Shuma-Gorath is a character that appears in Marvel Super Heroes, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom 2: New Age of Heroes, and Marvel vs. Capcom 3: Fate of Two Worlds as part of the first DLC pack.

Although his true origins are unknown, before the arrival of the First Host of the Celestials, Shuma-Gorath ruled the Earth and commanded human sacrifice, until the time-traveling sorcerer Sise-Neg banished him. He managed to return and set himself up as a god during the Hyborian Age, again commanding bloody sacrifice, but slaughtered those who sought his favor. Eventually, the power of Crom imprisoned him within a mountain. Even from that prison, he could interact with Conan the Barbarian, Kulan Gath, and many others, before Crom banished him back to his home dimension.

When Shuma-Gorath tried to return to Earth through the mind of the Ancient One, he forced Doctor Strange to kill his master to prevent the powerful creature from arriving on Earth. Years later, Strange was forced to destroy the talismans keeping the chaos demons at bay, to keep them from falling into the hands of an evil sorcerer. Strange was then forced to travel to Shuma-Gorath's dimension and fight it there to prevent the demons from invading Earth. To do so, Strange had to absorb the chaos magic into himself, gaining enough power to destroy Shuma-Gorath. However, he started to transform into a new Shuma-Gorath himself as a result, so he committed suicide to prevent that from happening. Fortunately, an ally of Strange was able to purify him on his way back to the living. Shuma-Gorath resurrected himself not long after from the remnants of chaos magic.



Shuma-Gorath's MvC3 ending involves him becoming the unlikely savior of the Earth. He accepts the fact that humanity now looks up to him, and he ends up becoming the host of his own Japanese game show, the Super Monster Awesome Hour. He still seems to look down upon humans, though, calling them "vile fleshling scum."
Shuma-Gorath is a powerful and ancient demon of the highest order and possesses vast supernatural powers. He has superhuman strength and endurance which, being magical in nature, are incalculably high (the upper limits of his strength and endurance are unknown). Among his many (mostly-uncatalogued) mystical powers are the ability to communicate with and control others across dimensional barriers, to create and direct powerful blasts of mystical energy, and to affect transmutations on a planetary scale. He can also teleport and phase at will; he can also levitate. He can enter and leave different planes of existence and dimensions at will and has reality warping powers. He can also summon demons and other supernatural creatures to do his bidding. His intelligence is nearly immeasurable, approaching omniscience.

Friday, August 26, 2011

SHE-HULK


She-Hulk, a.k.a. Jennifer Walters, is a Marvel Comics superheroine from the 'Incredible Hulk' franchise. Jennifer Susan Walters, the cousin of Bruce Banner (Hulk), is the small and somewhat shy daughter of Los Angeles County Sheriff William Morris Walters and Elaine Walters. Operatives of Nicholas Trask, a Mafia crime boss who had crossed paths with her father, shot and seriously wounded her on a day that Bruce Banner happened to be in town for a visit. Since no other donors with her blood type were available, Banner provided his own blood for a transfusion; as they already shared the same blood type and DNA, his radioactive blood, combined with her anger transformed Jennifer into the green-skinned She-Hulk when the mobsters tried to finish her off at the hospital.
In the Episode 4 trailer of Marvel vs. Capcom 3, She-Hulk is seen on the Helicarrier with Spider-Man, Chun-Li, Zero and Spencer. She's tossing away one of Galactus' warships that Spider-Man crash-landed on the Helicarrier.

As She-Hulk, Walters is exponentially stronger than she is in her Jennifer Walters form; therefore any extra strength gained as Jennifer Walters through intense physical training will be amplified, making her She-Hulk form even stronger. After being defeated by the Champion of the Universe, She-Hulk exercised for several months in her Jennifer Walters form, resulting in a significant gain in strength and muscular mass in her She-Hulk form and allowing her to soundly defeat the Champion in a rematch. At this time she was able to effortlessly sustain the Thing's maximum weight with a single arm, while her strength was greatly restrained by a "Jupiter suit," and she was shown as considerably stronger than Hercules. Her base strength level has since receded.
She-Hulk is a physical powerhouse who excels in close combat. She has the second highest stamina of all the female characters in the game and among the higest overall, surpassed only slightly by Sentinel, Thor, Hulk Haggar and Tron Bonne.

Thursday, August 25, 2011

SERVBOT


Servbot (Kobun in Japan, which roughly means "little follower") are a series of characters from the Mega Man Legends series. They are not a single character but one of a group of 41 small, indestructible robots made by the air pirate Tron Bonne to do her bidding. Each Servbot has its own ability from cooking to cleaning to battle, and they do various chores on board the Bonne family airship the Gesellschaft. They first appear in Mega Man Legends as an enemy of sorts which Tron sends to rob banks and cause a general commotion. However, by Mega Man Legends 2, the Servbots begin to treat Mega Man more kindly (though still antagonistically), thanks in part to their mother's crush on Mega Man.
Servbots are cutesy little robots created by Tron to do her bidding. They behave like children and love and adore Tron like a mother, however strict she may be with them. There are forty-one Servbots in all and assist Tron and the rest of the Bonne family in everything from fighting to chores. Despite their small size, they can be quite powerful fighters and are vital to the Bonnes success as pirates. Servbots also love to eat spaghetti, curry, and drink coffee.

Servbots accompany Tron in Marvel vs. Capcom 2 as well as Marvel vs. Capcom 3 in several of her special moves, including her Hyper Combos King Servbot and Lunch Rush. As an individual selectable character, he is incredibly hard to hit due to his diminutive size, and some attacks will miss him completely. A good example is Venom's Venom Web and most of Abyss' second form's moves, which Servbot is immune to. As such, Servbot is considered the smallest unmodified character to ever appear in a fighting game. A few of his Hyper Combos are also moderately powerful. The Servbot also has the lowest offense and defense of any other character in Marvel vs. Capcom 2 and can be defeated quite easily. Servbots can also be seen exrensively in the background of Tron Bonnes Stage in Marvel vs Capcom 3.

Wednesday, August 24, 2011

SENTINELS


Sentinels are a variety of mutant-hunting robots, appearing in the Marvel Comics universe. A Sentinel appears in X-Men: Children of the Atom, Marvel vs. Capcom 2: New Age of Heroes and Marvel vs. Capcom 3: Fate of Two Worlds. The Sentinels were invented by Dr. Bolivar Trask after he found that his own son had developed mutant powers. After being unable to suppress his son's growing mutant powers, Trask studied the nature of powerful mutations and came to the conclusion that mutants would eventually supplant normal humans as Earth's dominant race if no action was taken to control them. Soon after, Trask and a team of scientists developed the first Sentinel prototypes in a secret laboratory, intending to use them to capture and destroy America's mutants in an ambush. However, Trask realised that not all mutants were hostile to humans, and helped the X-Men to destroy his Sentinel manufacturing facility. Though Sentinels are commonly seen as autonomous robots, some manned models have been developed, with the Sentinel's chest area housing a cockpit for the pilot. In addition, the anti-mutant protocols developed for autonomous Sentinels require them to protect humans from mutants, though their combat programming gives Sentinels a high degree of leeway as to how they do this. Thus, massive collateral damage is often the norm when Sentinels are deployed to capture or kill mutants.

In Sentinel's MvC3 ending, the unit that defeated Galactus begins to disseminate battle data and an unknown energy source, gathered from from Galactus after his defeat, amongst other Sentinels. This improves all Sentinels' combat performance by 250%

A group of Sentinels are then seen alerting the Master Mold about their victories over various groups, mentioning reports listing slain targets under categories like Mavericks, Mutants, Street Fighters, Darkstalkers, and even Divine Beings. They then mention they are preparing to exterminate a portion of the human race, possibly to prevent any mutant or supernatural potential from ever resurfacing in humanity again.


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